11:33 Register configuration 'baseMaterial' 11:33 Register workAreaType 'FORAGEWAGON' 11:33 Register configuration 'frontloader' 11:33 Register configuration 'attacherJoint' 11:33 Register workAreaType 'RIDGEMARKER' 11:33 Register configuration 'vehicleType' 11:33 Register configuration 'designColor' 11:33 Register configuration 'baseColor' Setting 'Environment Volume': 0.80000001192093ĭataS2/character/humans/characterAnimation.i3d (72.37 ms)ĭataS2/character/humans/pedestrians/pedestrianAnimation.i3d (30.41 ms) Volume Mesh Tessellation Factor: 1.000000 Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false Started 3 threads for threadpool 'Render threadpool' GIANTS Engine Runtime 8.0.0 (17801) 64bit (Build Date: Nov 16 2018)Ĭopyright (c) 2008-2018, GIANTS Software GmbH (), All Rights Reserved.Ĭopyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.ĬPU: AMD Ryzen 5 2600X Six-Core Processor If it's still not fixed by then, lesson learned. In it's current state, the sim isn't playable for me. They reskinned FS17 instead of releasing the Oats & Horses Patch 1.6 and the John Deere DLC. This is a controller support issue, the same issue that's plagued the series since I came into it in FS15, and I refuse to believe this didn't come up in testing, and in 2018 I'm not going to pull apart my rig every time I want to play a sim, any more than I'd stand in front of my car cranking a handle while my girlfriend yells, 'Contact!'. The only way I can run stable is with 0 (that's *zero*) USB devices. I've tried gamepad only and had the same freeze. I've tried gamepad and headset dongle and had the same freeze. As it stands right now, if I uninstall the game and scrub my registry, then shut down and unplug anything that goes into a USB port, then restart and reinstall the game, it works fine with keyboard and touchpad. And for what it's worth I'm strong on the tech side and debugged it myself. I understand your frustration, but if you can set that aside if you desire to find a solution I'd be happy to help. I'm not a member of Giants, for what its worth just a fellow FS gamer, just have a long term experience in fixing issues that the DEV hasn't got to yet. I'm not going to pull my entire gaming rig apart and unplug everything every time I want to fire up your sim. It still won't see shoulder buttons and allow multi-button input. It still won't let me map controls to my gamepad. It sees the USB dongle for my headset as a game controller. The sim still sees ALL my USB devices as controllers. This fixes the game freeze issue, but it doesn't fix the larger issue, which is the sim has terrible controller support. We've confirmed it working on singleplayer and multiplayer. Rather than deleteing the config files as mentioned above we've generated new ones that should resolve the issue.
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